Hello all,well since i am 3D designer for some time (although un expirianced) i made this model and i need opinios so id know if i am on right way or not
heres modified version,i added few extra details,and as for tutorial,well all i did was that i took an M16 picture,set it in the background and lined up boxes and cylinders due to it so they look in scale and then modified them a bit (chanfer and all) and used the boolean compund offcourse
I need it for a game(Flashpoint). I'm (slowly) working on a Leo2 A6 with a fictional UAV which would (through scripts) transmit a picture to the tank commander...thus greatly improving situational awareness.
I already have the tank (not my work though) and some rough script concepts>>>mainly about the UAV flight pattern around the tank.
I'm actually stuck on a script which handles the launch and "landing" of the UAV but I sent the stuff to some script guru's to take a look at it, so hopefully that'll sort out.
You might recognize the pattern from C&C Generals which I played a couple of years back...that's where I got the idea.
Just to clarify...I'm thinking about a rotary type UAV.