Supreme Ruler 1936 Press Release

March 10th, 2013  

Topic: Supreme Ruler 1936 Press Release


Past Supreme Ruler titles have generated some discussion on this forum so I thought I'd stop by to share our exciting news;

ANCASTER, Ontario - March 7, 2013 - BattleGoat Studios has today reoccupied the Rhineland with their announcement of Supreme Ruler 1936. This historical real time strategy game for Windows based PCs is scheduled for release in Q4, 2013.

"Throughout the development of our Supreme Ruler series, we saw a World War II title as the culmination of our grand vision", commented Lead Designer, David Thompson. "We've always endeavoured to make significant changes with each new title and this will be no exception. Supreme Ruler 1936 will immerse players in the historical era and feature a depth of play that will provide incredible challenge."

In Supreme Ruler 1936, players will be able to embark on the road to war in many different ways. Economic, scientific, and diplomatic challenges will certainly influence the ability of their nation to impose its will on the world. Meanwhile military buildups and escalating tensions throughout the world continue, as some nations flex their military might seeking to expand their territories, while others pursue peaceful and isolationist policies in hopes of avoiding a second world war.
  • Play Multiple Campaigns from either Axis or Allied perspective.
  • Take Control of any Nation in the World in Sandbox Mode and see how you can impact the outcome of the era.
  • Challenge yourself with many Historical Scenarios for a quicker and fast-paced gameplay experience.
  • The butterfly effect... Influence the timeline and outcome of thousands of historical events.
  • Use Diplomacy, Trade, Espionage, and Intimidation to influence the policies of other nations.
  • Research new Technologies to give your nation a significant military advantage including the Race for the Atomic Bomb!
  • Modernize your economy to become a world leader and support whatever social and military policies you choose.
  • Manage as much or as little of your military forces and production as you like by setting your Defense Minister's level of control.
  • When diplomacy fails... Sophisticated Real-Time Strategic and Tactical Control of your Military Forces.
  • Battle your enemy and Mother Nature, as a fully integrated weather model influences the outcomes of the battlefield.
  • Significant graphic improvements to 3D terrain and Graphic User Interface
  • Up to 16 players in Multiplayer over local network or Internet

Follow us at or on twitter at @battlegoat and @sr1936

About BattleGoat Studios
BattleGoat Studios is a Canadian Software Developer committed to developing leading edge "Intelligent Strategy Games" for the PC. BattleGoat's game design history dates back to the first text-based Supreme Ruler game in 1982, and the design team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive gameplay experience. Their previous PC releases are Supreme Ruler 2010, Supreme Ruler 2020 (Gold), and Supreme Ruler Cold War.
Official Website:
So we look forward to sharing more information with the community as development continues.

March 11th, 2013  
Sounds a lot like Hearts of Iron which was a great game as I got to invade Australia with 2 New Zealand cavalry divisions while they were off fighting in North Africa.

But I digress still it does sound interesting.
March 11th, 2013  
Lots of people draw parallels with our games and those of Paradox. Our last game, Supreme Ruler Cold War was published by Paradox.

The two games do have some notable differences in how they handle combat and other aspects. If you'd like to see more of how a Supreme Ruler game runs, there are video tutorials at for SR-Cold War.
March 12th, 2013  
Well again it looks interesting, for me it would come down to the level of control you have over everything or more importantly how much of it you can farm out to the ministers and forget.

I have always been a fan of games like Panzer General but would like to have had a little more control than just purchasing weapons to a set limit.

For example it could be interesting to fill the role of someone like Albert Speer to see if you could build the economy onto a war footing but I don't want to have to be Hitler, Goering, Goebbels, Himmler and the entire German Army at the same time.
October 18th, 2013  

Just a quick update to say that development is continuing, although we have pushed the release date back to Q1,2014. We will be self publishing with both Steam and Non-Steam versions available.

We've also launched a Kickstarter to reach some extra users and try and increase the scope of the project just a little more.

BattleGoat Studios is excited to announce the launch of its Kickstarter to support the development of Supreme Ruler 1936.

In particular, this Kickstarter will allow us to develop more content for SR1936 (additional Campaigns, Scenarios, and other elements). It will also allow us to launch a beta program in late November to allow everyone to help us make Supreme Ruler 1936 the best game possible. And it's a great way to get the game at an early-supporter discount!

You can visit the Kickstarter page to see in game video and screenshots.

Thank you everybody for your ongoing support of BattleGoat Studios and the Supreme Ruler games, and we hope you'll help us bring Supreme Ruler 1936 to the world.

-- The BattleGoat Team

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