A Can of Man
Je suis aware
Some of you can tell from my posts that I'm a big fan of some of the old school games.
Original Ghost Recon, Rainbow Six Raven Shield...
I borrowed a copy of Operation Flashpoint: Dragon Rising and I wasn't really impressed.
Not so much that the game itself was bad but the editing flexibility was awful. After plinging it out with some Chinese troops, I tried to get my hand into creating some custom missions and the limitations were just frustrating at best.
The only bad guys I could make were Chinese troops.
No civilians.
Scripting is hard as a hornet's constipated sh*t.
Let's not even get into those mindless COD: MW type games or the latest versions of Rainbow Six...
Why is it that no modern game is just exactly like the original Ghost Recon, only with updated graphics and engine?
It's not like that was a bad game. No, it was excellent and was award winning. Why abandon the winning formula?
Original Ghost Recon, Rainbow Six Raven Shield...
I borrowed a copy of Operation Flashpoint: Dragon Rising and I wasn't really impressed.
Not so much that the game itself was bad but the editing flexibility was awful. After plinging it out with some Chinese troops, I tried to get my hand into creating some custom missions and the limitations were just frustrating at best.
The only bad guys I could make were Chinese troops.
No civilians.
Scripting is hard as a hornet's constipated sh*t.
Let's not even get into those mindless COD: MW type games or the latest versions of Rainbow Six...
Why is it that no modern game is just exactly like the original Ghost Recon, only with updated graphics and engine?
It's not like that was a bad game. No, it was excellent and was award winning. Why abandon the winning formula?