Hello all, my name is Rick and I'm part of a team working on a free modification of a well known computer game engine, creating a game that depicts modern day combat accurately, focusing mainly on small rather than large units (6 - 8 men per team).
Right now we have got to the point of animating the weapons for use in the game, however we are looking to get advice from those who have been trained with, and used in active duty any number of firearms from around the world. For the time being we are concentrating on the very basics, with the idea to add more weapons as development time continues.
To clarify my request, we require one or more person(s) to peruse screenshots of the weapons being held, and to advise on the correct hand position, the reloading proceedure, etc. Of course everyone has their own way of holding and reloading a weapon but we're looking for the most technically accurate way there is, and taking into account the stresses of combat.
Would anyone consider themselves qualified, and/or willing?
Right now we have got to the point of animating the weapons for use in the game, however we are looking to get advice from those who have been trained with, and used in active duty any number of firearms from around the world. For the time being we are concentrating on the very basics, with the idea to add more weapons as development time continues.
To clarify my request, we require one or more person(s) to peruse screenshots of the weapons being held, and to advise on the correct hand position, the reloading proceedure, etc. Of course everyone has their own way of holding and reloading a weapon but we're looking for the most technically accurate way there is, and taking into account the stresses of combat.
Would anyone consider themselves qualified, and/or willing?