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| | Post 11 | |
| Milites Gregarius | Quote:
Anyway despite the major bugs at the beginning with training and no connection, The problems seem to be ironed out slightly, I'm able to get into servers and play now. The game is great, Graphics are nice, not as good as Crysis or CoD4 but still visually decent compared to AA2. Snipers/SDM have it bad though seeing as their only one spot available and usually only opens up when it's a full house and even then no guarantee you'll get the spot. For those who haven't played it, It's a lot more team based, meaning, you have a better chance of making it through the round if you stick together, this also makes for better game play. They promote this by giving points for tasks other than shooting, such as, being in proximity of someone completing an objective, healing or reviving someone, completing an objective yourself, confirming an enemy*, and of course taking an enemy down. *When you shoot someone there's a chance you could incapacitate them instead of killing them, which means the're down and can't move until someone on their team revives them or you get to them first and secure them which at that point they're out of the round. | |
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| | Post 12 |
| Je suis aware |
Yeah it's definitely got some very interesting elements in it.
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| | Post 13 |
| Tribunus Laticlavius |
Sounds a lot like what they had planned for Insurgency, with the points based on the Marine command structure and such. It didn't work on pubs.
__________________ "Mankind, when left to themselves, are unfit for their own government." - George Washington |
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| | Post 14 | |
| Optio | Quote:
If you're up and playing, maybe I'll give it another shot... | |
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| | Post 15 |
| Je suis aware |
Yeah it's not bad actually.
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| | Post 16 |
| Tribuni Angusticlavii |
Buggy as hell.
__________________ Midshipman 2/c, USNR |
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